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Gaming

The first AI-driven
QA platform for gaming

We build the AI that keeps live games performing and players engaged.

What We Build in Gaming

QA that plays the game before your players do

Built for Real-Time

Gaming does not wait for a daily batch job

Datatonic builds agentic systems that react to player behavior in real time, keeping live games performing without ever touching the experience.

Real results across gaming

Wizards of the Coast logo

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Query accuracy delivered, unlocking fast insights + providing engaging new player experiences. 

Hiber logo

Millions

Of 3D worlds created through natural language powered by a custom coding assistant.

Top 10 Video Game Publisher

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Reduction in QA costs per title, saving an estimated $3.6M.

Global Gaming Franchise

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Repeatable QA framework designed to scale across future titles + expand into advanced testing.

“Gen AI will help empower the creation of new experiences that simply wouldn’t be possible otherwise, opening interesting opportunities to breathe new innovation into games.”
Wizards of the Coast Creating magical gaming experiences

Frequently Asked Questions

Do you work with indie studios and major publishers?

Yes. Datatonic builds for independent game developers and major publishers. The engineering approach is the same, the scope and scale of the deployment differ.

How do you handle telemetry data at game scale?

Datatonic builds telemetry pipelines that ingest and process player events in seconds, designed for the volume and velocity that live games produce. The infrastructure scales with the game.

Can you build AI that runs on live infrastructure without affecting the player experience?

Yes. Model stability on live infrastructure is a core constraint Datatonic designs for. Every deployment is tested against latency and performance requirements before it touches production.

What is the difference between AI-driven QA testing and what Datatonic builds for gaming?

Datatonic builds AI evaluation frameworks that surface failures scripted testing cannot reach – edge cases, unexpected player paths, and adversarial inputs. The result is a QA process that improves with every release cycle, not just checks a predefined list.

How does generative AI fit into game development workflows?

Datatonic builds generative AI into the parts of the workflow where production volume is highest: environment creation, content generation, and asset pipelines. Studios keep creative control; the AI handles the volume.

Move First

Live games don't pause
neither does our AI

We build agentic systems that react to player behavior in real time, keeping your games performing and your players engaged.

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